


I'm not using DS4Windows (and I won't if someone suggests that). Hopefully, I've just messed something up and it can be easily fixed. Is this just an oversight? Am I missing something? It can't really be considered a full-controller support game if one of the controllers supported by Steam doesn't work with it. I assumed it was a binding gone wrong, but theres no way to re-bind the camera control since it's not in the controller binding settings. In both cases, the camera couldn't be controller by the right stick.

At one point I somehow did stop it, I think it was because I opened the menu, but then it never turned again. A steady, unrelenting turn that could not be stopped. The camera constantly turned to the left. However, when I loaded up the game there was a gamebreaking issue. However, this issue was nothing that actually effected me. I dunno if its possible to differentiate between controllers, but if its not, maybe put all the button variations in? (Like Jump = X/A and whatever the Steam controllers button is) But for people for haven't, it could be confusing. Firstly, the bindings only relate to the Xbox controller layout so it's a bit a headwork (but nothing difficult for someone who's played both systems).

I can't use my laptops touch pad since I can't move and look around at the same time (I've tried disabling everything related to it, it still won't let me move the camera) so I plugged in my DS4 (since Subnautica's Steam page says it has full controller support) and checked the controller bindings so I could change them to my own liking. Steam recently released support for the PS4's Dualshock 4 Controller and since I don't have an xbox controller, that's perfect for me.
